The Interiors of BLADERUNNER 2049
There’s something soothing about looking at the interiors of BLADERUNNER 2049 (created by Dennis Gassner), especially when it comes to Wallace’s (Jared Leto) spaces. The warm tones, natural material and slightly haunting feel is more akin to a museum than a residence.
Which makes sense when you realize that in the film, Wallace views his replicant creations as either successes or failures. He’s very much like an artist, deciding to only display his favorites or, in the case of Love, allowing them to live.
I love the brutalist aspect of the interiors, opting for space as an atmosphere instead of filling the frame with too many props. It’s a sign of an excellent artist who can put together such an atmosphere with shapes and materials. And with the legendary Roger Deakins at the helm for cinematography, it works in ways that keep you still, entranced in the film.
If you’re interested in more understanding of the interiors, please check out these links: